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Facing one of these toxic archetypes can easily ruin your mood and cause a massive losing streak if you aren't prepared.
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They rely heavily on psychological warfare, forcing you to play their specific game rather than executing your own game plan.
+The Unbreakable Wall
+
Perhaps the most hated strategy in the entire genre is the hyper-defensive spell-cycle deck.
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To beat this, you must apply relentless, unrelenting pressure so they never have the six elixir required to cast their heavy spell safely.
+They will just rocket your troops and the tower simultaneously.They cannot rocket both sides at once.Use miner or graveyard to bypass their buildings entirely.
+The Hyper-Aggressive Bridge Spam
+
Cards like the Bandit, Royal Ghost, and Battle Ram require instant, predictive responses or they will take massive chunks of tower health.
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If you know they have a Bandit in hand, hover your cheap skeletons in the middle of the map in anticipation.
+Counter TacticAction PlanBeating X-BowNever let it lock onto your towerStopping Surprise SpellsSpace your anti-air units far apart so one freeze spell cannot hit both of them and the tower simultaneously
+Mastering Your Emotions
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Ultimately, the creators of these annoying decks are hoping to defeat you psychologically before they defeat you mathematically.
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Dismantling a toxic strategy piece by piece is one of the most rewarding feelings in competitive gaming.
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